Guide5 patterns

Probability & Statistics

Basic probability, complement, expected value, combined events, Venn diagrams.

Probability from a table

The method

Probability = favourable count ÷ total count (not ÷ the rest — that's odds).

Worked example

A survey of 250 commuters records their main mode of travel: Bus 90, Train 110, Car 50. One commuter is chosen at random. What is the probability they travel by train?

Answer: 44.0%

Probability = favourable ÷ total = 110/250 = 44.0%. The 78.6% foil divides by the non-train commuters (odds, not probability); 36% and 20% use the wrong mode; 45.8% uses a wrong total.

Venn diagrams

The method

At least one = A + B − both (subtract the overlap once); neither = total − that.

Worked example

In a group of 80 people, 45 like tea, 38 like coffee, and 12 like both. How many like neither?

Answer: 9

Those who like at least one = 45 + 38 − 12 = 71 (subtract the overlap once). Neither = 80 − 71 = 9. The 71 foil gives 'at least one' instead of 'neither'; 35 and 42 remove only one set.

Expected value

The method

Expected value = Σ(outcome × its probability).

Worked example

A game pays £10 with probability 0.2, £5 with probability 0.3, and £0 with probability 0.5. What is the expected winning?

Answer: £3.50

Expected value = Σ(prize × probability) = 10×0.2 + 5×0.3 + 0×0.5 = 2 + 1.5 = £3.50. The £5 foil averages the prizes (unweighted); £15 just sums them.

Combined probability

The method

For independent events, P(A and B) = P(A) × P(B).

Complement rule

The method

Complementary events sum to 1: P(not A) = 1 − P(A).

Worked example

The probability that it rains tomorrow is 0.35. What is the probability that it does NOT rain?

Answer: 0.65

Complementary events sum to 1, so P(no rain) = 1 − 0.35 = 0.65. The 0.35 foil repeats the given probability; 1.35 adds instead of subtracting.